three.js Scene Setup Create the foundation of a three.js app: module loading, the scene/camera/renderer trio, the render loop, responsive resizing, and camera controls. Patterns target r186 . Read the installed version before changing an existing project because examples and addons move across releases. When to use - Use when bootstrapping a three.js scene, fixing a blank/black canvas, making the canvas responsive, setting up the animation loop, or adding . - Use when depends on and code does . When not to use: loading / models or skinned animation → . Materials, lights, shadows, environment…