Three.js Towers Architecture is the one subject where procedural generation pays immediately: buildings are made of repeated, parameterised parts, and once you have the vocabulary a second style costs a parameter set rather than a model. Stand it in and weather it with . Build the vocabulary before the building Write ten small builders that all append into shared vertex/normal/UV/index arrays, then never write raw geometry again: That set covers a Japanese keep, a Chinese pagoda, an Ottoman dome, a Khmer prasat and a Vietnamese tháp. Each style becomes one assembly function plus a table of le…