TypeGPU / WebGPU for HyperFrames HyperFrames supports TypeGPU and raw WebGPU through its runtime adapter. The adapter does not own your pipeline. It publishes HyperFrames time and dispatches a seek event so your composition can render the exact GPU frame. Contract - Initialize WebGPU asynchronously ( ), but register all GSAP tweens synchronously — before any . The HyperFrames player reads the timeline immediately at page load. - Render from HyperFrames time, not . - Listen for the event and re-render at exactly that time. - Guard against environments where WebGPU is unavailable — the adapter…