TypeGPU A single schema ( ) defines a GPU type, CPU buffer layout, and TypeScript type at once - no manual alignment, type mapping, or casting. The build plugin transforms -marked TypeScript for runtime WGSL transpilation, enabling type inference and polymorphism across the CPU/GPU boundary. This skill targets TypeGPU . If the user's project is on an older release, verify API availability before relying on examples or recommended patterns here. --- When to read reference files Read before writing virtually any shader or GPU function — these two cover the rules that trip people up most: - — ab…