Unity 2D Lighting URP 2D Renderer setup Without the 2D Renderer assigned, Light 2D components do nothing. Light 2D types | Type | What | |---|---| | Global Light | Ambient color + intensity for the entire scene (replaces clear-color lighting) | | Freeform | Polygon-shaped light (room interior, lava pool) | | Point | Circular falloff (torch, glow) | | Sprite | Light shape derived from a sprite (any artist-defined falloff) | | Parametric | N-sided polygon (legacy; prefer Freeform) | Common setup: one Global Light per scene (low intensity for darkness) + per-object Lights to highlight key elemen…