Unity Animation Skill Animation system implementation and configuration in Unity. Overview This skill provides capabilities for implementing character and object animation using Unity's Animator, Animation Rigging, and Timeline systems. Capabilities Animator Controllers - Create state machines - Configure blend trees - Set up animation layers - Handle state transitions Animation Rigging - Implement IK constraints - Create procedural animation - Set up multi-aim constraints - Handle runtime rigging Timeline - Create animation clips - Sequence cutscenes - Integrate with Cinemachine - Handle ani…