Unity Cinemachine Skill Procedural camera system using Unity Cinemachine. Overview This skill provides capabilities for implementing dynamic camera systems using Cinemachine, including virtual cameras, camera blending, and cinematic sequences. Capabilities Virtual Cameras - Create virtual cameras for different views - Configure follow and look-at targets - Set up framing transposers - Implement orbital cameras Camera Behaviors - Configure noise profiles for shake - Implement dead zones and soft zones - Set up camera collision - Handle screen composition Blending and Transitions - Configure bl…