Unity Input System Skill New Input System configuration and implementation for Unity. Overview This skill provides capabilities for implementing Unity's New Input System, including action maps, device support, and cross-platform input handling. Capabilities Action Configuration - Create Input Action Assets - Define action maps and actions - Configure bindings and interactions - Set up action types (value, button, passthrough) Device Support - Configure gamepad support - Implement keyboard/mouse handling - Set up touch controls - Handle XR controllers Control Schemes - Define control schemes -…