Web Game Foundations Overview Use this skill to establish the non-negotiable architecture before implementation starts. Browser games degrade quickly when simulation, rendering, UI, asset loading, and input handling are mixed together. Default rule: simulation state is owned outside the renderer, browser UI is not forced into the canvas unless there is a clear reason, and shipped 3D assets default to GLB or glTF 2.0 rather than ad hoc model formats. Use This Skill When - the user has not settled the engine or renderer choice - the task is about boundaries, module shape, state ownership, or as…